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[OPEN] AI Law Enforcement | QB/QBOX/ESX
QBCoreESXQBOXOpen Source

AI Law Enforcement

The Ultimate AI Police Experience for FiveM (Open Source)

$85.00$99.99
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Overview

Maintain law and order in your city—even when real cops are offline.

AI Law Enforcement is the ultimate AI police, arrest transport, and jail integration system built for QBCore, ESX Legacy, and Qbox servers. Powered by a robust Finite State Machine (FSM) and dynamic entity cleanup watchdogs, it provides continuous policing coverage with zero idle performance impact (0.00ms).

When player cops go offline, the AI automatically activates, monitoring native GTA offenses alongside custom activities (like hotwiring, lockpicking, corner selling, or any resource events). Wanted suspects face realistic pursuits, tactical pits, and dynamic transport arrivals. Once apprehended, players are cuffed, loaded into the back of an AI cruiser, and driven to jail in real time. They can either sit tight or attempt high-stakes escape minigames like lockpicking or hostage negotiation, or even try to bribe the officer to win back their freedom.

With a gorgeous, state-of-the-art React web admin dashboard, server owners can tune wanted levels, whitelist immune jobs, configure evasion minigame difficulties, and manage everything on the fly with live database-synced updates.

Key Features

FSM Dispatch & Patrols

Automated Finite State Machine cruisers spawn to pursue, pit-maneuver, and box-in suspect vehicles.

Event Scraping Engine

Automatically scans resource events on startup, logging them in database for custom wanted-level toggles.

React Admin Web UI

Sleek in-game React panel to manage active cop thresholds, evasion difficulty, bribes, and whitelists.

Interactive Arrest Flow

/surrender animations, manual cuffing, vehicle boarding, and physics geometry recovery loop.

Escape & Bribe Minigames

Active transport lockpicking minigame, hostage typing reaction challenge, or cash bribing systems.

Corpse Transport FSM

Corpse boarding, death state restoration, local resurrects to clear framework lockups, and jail on death.

Inventory & Input Locks

Closes ox/qb inventory screens, blocks weapon wheel, prevents jumping/sprinting while handcuffed.

Reconnect Protection

Database-persistent transport states restore cuffed players and auto-jail evaders on reconnection.

Frequently Asked Questions

AI Law Enforcement
$85.00$99.99-15%